![]() ![]() (Alternative pics from other angles, along with the original sketch in the comments / gallery) Is this the first ever Lego built solely inspired by the dreams of an AI prototype? Not sure it nailed the 'biomech' part (it did in other attempts, but was too spindly to realise in Lego) but it very much felt like the sort of moon truck I like to build and yet not, and yet, completely original and outside of the usual influences of being in the AFOL bubble-so that is what I have done! This is a moon rover based on the prompt "biomechanical retro moon truck - digital art" This is an attempt to turn an image I got it to create from a prompt into a LEGO build - sort of a proof of concept based on the idea that if I have no creative mojo for an idea, then I can let a computer do the dreaming, then i can build something based / influenced on it. So you may or not have heard about 'Dall-e' - the uncanny Artificially Intelligent image tool that can create photo-real, painterly or illustrative images entirely from text prompts, limited only by your imagination.įrankly - it's a amazing and scary in equal parts. Hours: About 20 hours a week during the duration of the build. The height is measured to the top of the dome, not the needle. I've swooshed it on Bricksmith's livestream. This is a 2 meter / 7.5 foot Technic spaceship built from May 30th 2019. The next ship will be a different version. UPDATE: This version 1 is the final state as it fell over and got destroyed. The talented engineers of kingdom Astra have completed the frame of the the Prosperity. I'm 5' 9" tall, and the photo backdrop is 7' tall. ![]() Here's a shot of me next to the build for a sense of scale. Maybe you can count all the classic space astronauts sprinkled throughout the photo.Ĭlick here for the Prosperity Album, which has WIP photos from the beginning until now. Hours: About 20 hours a week during the duration of the build.ĭownload the 46 MP original to zoom in and look at some of the construction techniques and detail. A seed ship bringing the goodwill and cooperation of kingdom Astra to the Systar System and beyond. The Prosperity is the royal flagship of the fleet: a space faring magical castle. The fact that it was in clearly proto-Futuron livery while the Relay Station is clearly Classic Blue is problematic too so I've fixed that too.Īnd wheels made of snow-shoes. So this fixes those - a nice big inverted-angle window area for seeing out and a roof fixes the second point, and the first is fixed by a set of variable-height drivetrain booms that allow it to hunker down low to receive its cargo, then the booms rotate up to about 55° to give it the ground clearance it needs to actually traverse the moon/asteroid/"godforsaken rock you've sent me to this time". My two gripes as a kid with the original were: 1) If it's an ATV then why is the Ground Clearance so rubbish? and 2) There's something not right about this cockpit canopy combo. Think I'm getting close to the purest form with the original functions. His role has been succeeded by Gathermaster Klex in the released game.My third redux of this iconic kit. The Ninja Bricksmith was removed from LEGO Universe prior to alpha testing. Later, players could return to the Bricksmith for a repeatable mission to smash six more Darklings. Finally, the Bricksmith would have sent players to the Great Tree to talk with the Ninja Tree Sentry. Unable to leave the Dragon Forge, the Bricksmith would have assigned players to use their new hammers to smash six Grumpy Darklings. Then, the Bricksmith would have sent players to follow colored fences and find three more black smashable rocks, which break apart to reveal three more Hammer Bricks, and then return to forge the hammer. The first brick would be found inside a black smashable rock located in the forge. There, the Bricksmith would forge them a hammer using special Hammer Bricks collected from smashed black rocks. Players would have been sent by the Ninja Sentry to meet the Bricksmith in the Dragon Forge, which was under attack by Darklings. The Ninja Bricksmith was a pre-alpha Forbidden Valley blacksmith. This page contains information about content from the Alpha Test Phase or Pre-Alpha Development Phase. ![]()
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