![]() ![]() ![]() Ground Crush: increases the base damage of the Earthquake skill.Extra Quake: the Earthquake ability can be used one more time before it goes into cooldown.Blood Shock: the Earthquake skill inflicts Bleed on all enemies hit.Anomaly Echo: when activated, the character gains additional Firepower and Anomaly Power for 15 seconds.Palisade: the Impale skill can hit two additional targets.Tainted Blood: enemies afflicted by Bleed take 25% more damage.Rivers of Blood: enemies afflicted by Bleed take 50% more damage from the Impale skill.Second Quake: the Earthquake skill can be used one more time before it goes on cooldown.Sharpened Spike: the Impale skill deals bonus damage.Anomaly Enhancement: firepower is increased by 30% of Anomaly Power.Ravenous Locust: shots create a swarm of locusts, dealing damage over 10 seconds and inflicting Weakness to enemies remaining within a 6-meter radius of the target.Ultimate Storm Whip: weapon hits summon lightning bolts on the enemy that deal damage based on Anomaly Power.Fortress: up to 43% more damage based on Armor value.In our premade build, we focused mainly on offensive mods that increase the amount of basic skill charges and their damage. In Outriders, you can choose from a large variety of mods that will further adapt the characters to the right style of gameplay. Earth's Heritage: increases Seismic skills damage by 50%.Skilled Sentry: at the end of a skill's duration, Armor and Resistance increase by 20% for 10 seconds.Protected by the Anomaly: increases the Armor bonus by 40% of your Anomaly Power.Blood Donation: you regain Health equal to 25% of Bleed damage dealt.Stone Circle: extends the distance considered close range by an additional 4 meters.Paladin: using a Protection skill increases Anomaly Power by 45% for 10 seconds.Suggested major traits of the Seismic Shifter subclass tree: Pure Anomaly: Increases Resistance Piercing by 15%.Rejuvenation: increases Skill Leech by 6%.Bloodbath: Bleed inflicted on enemies deals 30% more damage.Executioner: increases damage dealt by 20% to enemies with less than 30% health.Through the Mob: increases Armor by 7% for each enemy in Close Range.Pure Anomaly: increases Resistance Piercing by 15%.Unending Watch: reduces the cooldown of Protection skills by 15%.Endless Tremors: reduces the cooldown of Seismic skills by 15%.Anomaly Reservoir: increases Anomaly Power by 6%.Suggested minor traits of the Seismic Shifter subclass tree: In this build we propose the Seismic Shifter development path, which specialises in dealing significant skill damage and inflicting the Bleed status effect on opponents. The Devastator, like every class available in Outriders, has access to three unique subclasses that present completely different styles of gameplay. ![]()
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